Rethinking Temporalities in Cinema and Digital Media, SLSA 2017

SLSA-2017

At this year’s SLSA conference, “Out of Time,” hosted by Arizona State University, I will be chairing a panel titled “Rethinking Temporalities in Cinema and Digital Media” (Saturday, November 11, 2017; 4:00-5:30pm). My own talk is titled “Pre-Sponsive Gestures: Post-Cinema Out of Time.” Here is the complete list of panelists and topics:

2017-11-04 12.29.24 pm

Advertisements

Announcing the Digital Aesthetics Workshop

2017-10-05 02.49.55 pm

Starting this quarter, I am excited to serve as faculty coordinator for the Stanford Humanities Center Geballe Research Workshop “Digital Aesthetics: Critical Approaches to Computational Culture.” We have a great lineup for the 2017-2018 academic year, details of which I’ll be sharing here.

In the meantime, take a look at all of this year’s research workshops at the Stanford Humanities Center on their website.

Post-Cinema: Videographic Explorations (select video essays now online)

header

A selection of video essays from the exhibition Post-Cinema: Videographic Explorations, which ran May 1-12, 2017 at Stanford University, is now available for viewing online.

The video essays, by leading filmmaker-scholars Kevin B. Lee and Allison de Fren as well as students in my “Post-Cinema” seminar (winter 2017), deal with a variety of contemporary media forms and phenomena – including digital animation, Beyoncé’s Lemonade and the visual album, contemporary horror, slow cinema, post-cinematic television and transmedia franchises, among others.

You can find the video essays on my website, under “Videographic Scholarship” on the catch-all “STUFF®” page (where you’ll also find a variety of digital and creative projects). Or go straight to the exhibition page.

Stanford Games and Interactive Media Series (GAIMS) schedule, Spring 2017

 

Spring_2017_Games and Interactive Media

Above, the schedule for the Spring 2017 Games and Interactive Media Series (GAIMS) at Stanford. Among the many great speakers this quarter, we have Dennis Fong (one of the first professional gamers) and Allan Alcorn (the engineer who designed the classic Atari PONG). Check it out!

Post-Cinematic Artifacts at Media Fields Conference

RuinsPoster

Next week, on April 7, 2017, I’ll be giving a talk titled “Post-Cinematic Artifacts: Digital Glitch and the Ruins of Perception” at the 2017 Media Fields conference, “RUINS,” at UC Santa Barbara.

Building on recent work I’ve been doing, I’ll be arguing “that new forms of sensibility and collectivity may become thinkable in the spaces opened up by post-cinematic media – that new ways of being and relating to the world may arise from the ruins of perception.”

The full conference program is posted on the conference website.

#SCMS17 Workshop on “Deformative Criticism and Digital Experimentations in Film and Media Studies”

2017-03-20 07.27.54 pm

If you’re in Chicago for the Society for Cinema and Media Studies conference this week, come check out our workshop on “Deformative Criticism and Digital Experimentations in Film and Media Studies” on Friday, March 24 at 9am. More info here.

Out Now: ETC Media 110

etc_media_110

I am proud to have a piece on “Pre-Sponsive Gestures” and the work of French media artist Grégory Chatonsky included in the new issue of the Montreal-based ETC Media. Looks like a great issue, and happy to be in such good company!

CURRENT ISSUE // 110
GRÉGORY CHATONSKY: APRÈS LE RÉSEAU / AFTER THE NETWORK

Issue 110 of ETC MEDIA is dedicated to Grégory Chatonsky, who has curated the form and content of this special issue. A Montreal resident for the last ten years, the artist is a pioneer of net art, founding Incident.net in 1994, and an unflagging explorer of the relationships between technology and anonymous existence. In this issue, the artist and a few other friends, artists, philosophers, art historians, and art critics reconsider the last two decades of experimentation, a time in which the world drastically changed through the widespread use of the Internet to reach a digital omnipresence that heralds a near extinction. Divided into 3 sections—“infinitude,” “hyperproduction,” “without ourselves”—ETC MEDIA becomes a platform for navigating in our era and gaining a better understanding of a future whose portents remain deeply ambivalent—promising and threatening all at once. Rather than being reduced to trendy notions often misunderstood by the contemporary art milieu, the concepts of post-digital, accelerationism, and speculative materialism constellate a world in the process of perishing and being born.

Collaborators

Grégory Chatonsky
Eve K. Tremblay
Pau Waelder
Bertrand Gervais and Arnaud Regnauld
Shane Denson
DeForrest Brown Jr.
Goliath Dyèvre
Pierre Cassou-Noguès
Erik Bordeleau
Nora N. Khan
Dylan Trigg
Pierre-Alexandre Fradet
Jussi Parikka