Next week, media theorist Claus Pias, Professor for the Theory and History of Media at Leuphana Universität Lüneburg, will be visiting Stanford for a series of events: on Monday, October 23 (5:30 – 7:00pm), he will be delivering a public lecture titled “Between Information Aesthetics and Design Amplification,” which will be held in my home department of Art & Art History. (More info here.)
The following day, Tuesday, October 24 (11:30am – 1:00pm), he will be discussing his book Computer Game Worlds, which is newly translated into English, at a lunchtime event with the Digital Aesthetics Workshop. (See the poster below or find more info here.)
Starting this quarter, I am excited to serve as faculty coordinator for the Stanford Humanities Center Geballe Research Workshop “Digital Aesthetics: Critical Approaches to Computational Culture.” We have a great lineup for the 2017-2018 academic year, details of which I’ll be sharing here.
In the meantime, take a look at all of this year’s research workshops at the Stanford Humanities Center on their website.