Syllabus for my graduate seminar “Currents in Media Theory” (Stanford, Spring 2018).
Video is now online from the opening colloquium of Stanford’s Frankenstein@200 Initiative: “What is Monster? What is Human?” (October 17, 2017, Cubberley Auditorium, Stanford University).
My talk, “Frankenstein, Film, and the Mediation of Media Change,” is embedded above.
Below you will find talks by my colleagues Denise Gigante (English), Aleta Hayes (Theater and Performance Studies), Russ Altman (Bioengineering, Genetics, Medicine), and Hank Greely (Law, Genetics).
On Tuesday, February 6, 2018, Jacob Gaboury will present new work on a genealogy of the screenshot, drawn from an ongoing project on the history of computer screens and visualization.
Jacob Gaboury is an Assistant Professor of New Media History and Theory in the Department of Film & Media at the University of California, Berkeley. His work engages the history and theory of digital media, with particular focus on digital images and visual culture. His work has appeared in a wide range of popular and academic publications, including most recently the Journal of Visual Culture, Camera Obscura, Debates in the Digital Humanities, Rhizome, continent., and Art Papers.
The event will take place from 4-6pm in the Stanford Humanities Center Board Room as part of the Geballe Research Workshop on Digital Aesthetics: Critical Approaches to Computational Culture. All are welcome!
The call for papers is now out for the “Frankenstein 2018: 200 Years of Monsters” conference hosted by the Australian National University and the National Film and Sound Archive in Canberra, Australia (12 – 15 September 2018). I will be giving one of the four keynote talks — on Frankenstein in film and other media. Proposals are being solicited for talks on a range of Frankensteinian topics, including:
- Literary studies, especially of the long eighteenth century, Romanticism, Victorian and neo‐Victorian literature
- Re-tellings and re-‐imaginings of the Frankenstein story in various modes and genres, e.g. SF, steampunk, speculative fiction, slash fiction, etc.
- Film, television, theatre and performance, and visual studies
- Digital humanities, reception studies, histories of popular culture, and media ecologies
- Gender studies, queer theory, and the history of sexuality
- Disability studies and post‐humanism
- The history of medicine, especially reproductive technologies
- Science and technology studies; images and imaginaries of science and scientists
- The history and philosophy of biology, especially in relation to vitalism
- Eco‐criticism and the Anthropocene
- Affect theory and the history of emotions
- Frankenstein and race, colonialism, empire
- Global and local Frankensteins, e.g. Australian Frankensteins
- Frankenstein and material history
- Cyborgs, robots, artificial intelligence, and machine learning
- Synthetic biology, genetic engineering, and artificial life
For more info and the CFP, take a look at the conference website: http://rsha.cass.anu.edu.au/events/conference-frankenstein-two-hundred-years-monsters
On Tuesday, January 23, 2018, Bonnie Ruberg, assistant professor of digital media and games in the Department of Informatics at UC Irvine, will be presenting work from their forthcoming monograph Video Games Have Always Been Queer. The event will take place from 4-6pm in the Stanford Humanities Center Board Room as part of the Geballe Research Workshop on Digital Aesthetics: Critical Approaches to Computational Culture.
For more information, please refer to the Stanford Humanities Center website: http://shc.stanford.edu/workshop/meetings/video-games-have-always-been-queer
Essays in Sight and Sound — an exhibition of video essays that I am co-curating with Spencer Slovic at Stanford — opens today. The wall text (above) outlines the aims and objectives of the show. Here is a list of the 13 works included:
Explorations of Narrative
On-Again, Off-Again Relationships: A Recurring Theme, 2017
TALLADEGA NIGHTS: A Reinvention of the Tragic Hero, 2017
Crafting a Cinematic Universe, 2017
THE LAST OF US: What’s in a Moment?, 2017
Focus on Color
Minelli Red, 2017
Character Design in Pixar, 2017
Sound, Form, Aesthetics
Sight and Sound Conspire: Monstrous Audio-Vision in James Whale’s FRANKENSTEIN, 2015
The Arc Shot, 2017
LOCK UP: Tonal Dissonance and Homoeroticism, 2017
Culture, Context, Contour
You Eat with Your Eyes First: Comparing the Eastern and Western “Foodie” Movie Genres, 2017
Healing Waters, 2017
Flexing Culture, 2017
The Animal in the Lake: Ambient Sound in CEMETERY OF SPLENDOR, 2018
Essays in Sight and Sound: An Exhibition of Video Essays brings together a number of works produced in the Fall 2017 course “The Video Essay: Writing with Video about Film and Media.”
The assembled videos deal with cinema, television, video games, and online media, which they approach from a variety of angles. Together, these works not only probe our changing media landscape but explore the critical affordances of the video essay as a means of writing with sight and sound.
The exhibition will be on view January 12 – 26, 2018 in the Gunn Foyer of the McMurtry Building, home of the Department of Art & Art History, on the Stanford University campus.